We do not take this action lightly, but it is the best course for the future. After this reset, match quality is expected to be suboptimal until players are able to play more games of Deathmatch. The best way forward is to do a complete reset of the FFA MMR used by these specific game modes. The underlying issue causing incorrect updates has now been addressed, but unfortunately, these skill ratings are no longer meaningful.This issue resulted in incorrect skill ratings that could create longer queue times and worse match quality than expected. We recently noted a major issue that affected how the matchmaker updated the internal ratings representing player skill in our "free for all" game modes, such as Deathmatch, where players are not on a team.Players will continue to adjust to their accurate MMR as they continue to play. Fixed an issue where the matchmaker sometimes initialized new players’ competitive MMRs to a value that did not reflect their skill. ![]() Addressed some issues with backfills in Quick Play that could cause the backfill to take a long time or never occur.The matchmaker now prioritizes placing similar groups with wide skill ranges into the same match, which means solo players will see a lower chance of being placed in those matches.The initial tuning of the system at the start of the season will not be aggressive, but we will be making continual tuning changes throughout the season. Added new matchmaker functionality that should create matches with a narrower range of player skills.Post navigation ← Alpha 15.1 Hits the streets! Alpha 15. This entry was posted in News on by rhuenink. If none of these help use the PC Bugs Forum Section and post your problems, make sure to read the sticky thread about bug reporting first though! If any of the above issues are fixed by one of the above options, please report in the PC Support Forum Section of the forum.Right click “7 Days to Die” and select “Show Game Launcher”.from the “Tools” tab in the game launcher) Windows only: Try the 32 Bit engine from the game launcher (see below).Switch to the GLCore renderer in the game launcher (see below).Windows: Game crashing after entering a game on old NVIDIA drivers (34x series).Linux: Graphics corruption on some GPUs.OSX: Game crashing on startup if multiple monitors are attached and not set to mirrored.Auger, chainsaw and nailgun use the Gun Smithing crafting skill and the blunderbuss Weapon Smithing.UMA zombies are missing the HeadGore bone, this needs to be added to correctly show the flesh cap on the neck when the head is removed.Terrain clipping to see underground buildings and caves.Custom modded UMA zombies not using external atlas.Cancelled arrow does not visually unload from bow.User login phase updated, including fixes for users of Steam’s family sharing as well as improved kick feedback.Using a bow results in multiple arrows being visible from another Player’s perspective. ![]()
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